Elden Ring Works Surprisingly Well as an SNES Game
The Lands Between has received a 16-bit makeover, as a fan-made dmake has reworked the brutal boss-bashing combat of Elden Ring in the style of the classic SNES game.
Animation group 64Bits has re-imagined what the Elden Ring might look like if it were made for Nintendo’s classic console, with many of its key environments, characters, and bosses reimagined as era-appropriate pixelated sprites. . Although only a short video (opens in new tab) Instead of a playable demo, the Elden Ring Demake for the SNES includes some standout moments.
The game’s biggest bosses have been recreated in pixel art — including Melania, Radan, Godric the Grafted and Stormgate Trolls — each animated to reflect their signature attacks in the main game. Many of the Elden Ring’s most notable NPCs have received the pixel treatment, such as Iron Fist Alexander, Rainy the Witch, and Miriel (or Pope Turtle, as you might know them).
pixel perfect
While the video begins with a tarnished gaze at Eardtree, it shifts between underground caves, the road to Stormville Castle, a passage through the Lakes of Liurnia, and more. It also briefly shows an overworld map that simulates a player riding a torrent to reach new areas.
As an added touch, the player character of the video changes his equipment at several points. We can see him switching between the General Radan armor set and the Iron Helmet starting with the prisoner class.
It looks like 64bits has pulled on a bunch of classic SNES-era games for the dmake. The top-of-the-screen bosses are reminiscent of Contra, while the overworld map is similar to the 2D Legend of Zelda title. Some exploration sections also give off big mystique to mana vibes, while the style of pixel art seems to be more inspired by Final Fantasy.
Demake just don’t stop coming. Earlier this year, a fan re-imagined the Elden Ring for the Game Boy. Earlier, BloodbornePSX caused quite a stir for bringing FromSoftware’s Victorian Gothic RPG to PC.
This Elden Ring SNES dmake isn’t the first project 64bits tackled. The group has previously created an SNES copy of BioShock Infinite (opens in new tab)Game Boy Advance version of Mass Effect (opens in new tab)And a PS1 encounters God of War.